Alarion
05.06.2006, 13:57
Ein weiterer E3 Preis ging an Age of Conan, obwohl die Messe schon einige Zeit hinter uns liegt. Age of Conan wurde von Yahoo!Games (http://videogames.yahoo.com/ongoingfeature?eid=460398&page=4) zum besten Massively Multiplayer Game der E3 ausgezeichnet.
Hier (http://videogames.yahoo.com/ongoingfeature?eid=460398&page=4) finden sie mehr zu dieser Auszeichnung!
Winner: Age of Conan
Best Massively Multiplayer Game: Age of Conan (Funcom)
Coming from the company behind Anarchy Online, we've always had high hopes for Age of Conan, and this year's E3 demonstrated they're not misplaced. Based on the 1982 cult fantasy movie Conan the Barbarian, it's in with a great shot at breaking the MMORPG world's disappointing run of movie-licensed games.
Unique for an MMORPG, Age of Conan starts with a lengthy single-player section. Your first new character lives his first 20 levels offline before venturing into the game's massively multiplayer realm (and yes, you can skip this with subsequent characters).
But what stood out most from Funcom's demo was the game's combat system. Most MMORPGs shy away from real fighting, making do with a staid, pseudo-turn-based system that neither challenges your reflexes nor arouses your excitement. Conan uses a six-directional system that gives you real control over your sword, however, and the team has made much of the Conan movie's fast-paced and balletic combat.
Hier (http://videogames.yahoo.com/ongoingfeature?eid=460398&page=4) finden sie mehr zu dieser Auszeichnung!
Winner: Age of Conan
Best Massively Multiplayer Game: Age of Conan (Funcom)
Coming from the company behind Anarchy Online, we've always had high hopes for Age of Conan, and this year's E3 demonstrated they're not misplaced. Based on the 1982 cult fantasy movie Conan the Barbarian, it's in with a great shot at breaking the MMORPG world's disappointing run of movie-licensed games.
Unique for an MMORPG, Age of Conan starts with a lengthy single-player section. Your first new character lives his first 20 levels offline before venturing into the game's massively multiplayer realm (and yes, you can skip this with subsequent characters).
But what stood out most from Funcom's demo was the game's combat system. Most MMORPGs shy away from real fighting, making do with a staid, pseudo-turn-based system that neither challenges your reflexes nor arouses your excitement. Conan uses a six-directional system that gives you real control over your sword, however, and the team has made much of the Conan movie's fast-paced and balletic combat.